Ori and the Blind Forest, which is an indie game developed by Moon Studios, will run on 1080p and 60 fps on Xbox consoles and PC.
Game director Thomas Mahler recently told Polygon that though this is the studio’s first game, he and his team has spent more than 4 years developing this game in order to mimic other successful indies like Super Meat Boy and Metroidvania games in their ability to push controls to the limit.
“With a lot of modern games I get frustrated,”Mahler went on. “Especially when you look at old games like Mega Man which have more precise controls than some modern games.”
He announced that the game won’t contain any loading screens so players can be fully entertained and focused on the game’s 10-hour gameplay content.
“Modern games have sort of accepted the idea of loading bars in games, or they’ll just try to hide the fact that they have a loading bar,” Mahler said. He also described how even major companies nowadays concentrate more on the design and graphical appearance more than the core gameplay features that define the game.
Ori and the Blind Forest is set to be an action-platformer game and it is expected to launch this fall on Xbox One and PC.