Elder Scrolls 6: Skills Need An Overhaul

Elder Scrolls 6 is going to massive when released but there are some changes needed if the game really wishes to be huge. It is fairly simple. All Bethesda has to do is make Elder Scrolls 6 more realistic.

This can be done through introducing more balances. After looking at how Skyrim turned out to be, the skill system needs a big change. I mean, how can heavy armour share the same ratings with light armour but with more drawbacks?

Also, using stealth in the game will result in an easier combat experience whereas those without stealth will have a tough time in combat.

By right, every skill needs its pros and cons and balances with other skills. We trust Bethesda to get the formula right when they produce Elder Scrolls 6. What do you think?

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