Titanfall Awesomeness Pulled Down A Notch After Xbox Live Issues

Owners of the Xbox One have been complaining over the weekend about the fact that Xbox Live didn’t work properly as they tried to play Titanfall with their friends online. It was the chance for Microsoft to show off what they do best, that is allows friends to play together online, but they failed. Instead of offering the easy and efficiency of Xbox 360 party chat, the system has now turned into something that is slow and cumbersome and worse still it seems to only work 70% of the time.

Microsoft did say that they were having issues and none of them were down to the game, all issues were to do with the Xbox Live network. So thanks to the chat party system not working it has caused headaches for many people wanting to play with friends over the weekend.

Titanfall is a superb game and it’s a shame that Microsoft messed it up. When it’s not working for Titanfall when trying to play with friends, one of the best ways around it is to get everyone in the part to reboot and set up the party before launching the game. It seems that Xbox Live and Private Lobby of Titanfall are not the best of buddies, even when managing to get into the same party and lobby people encountered a fail screen which gave them the message that party chat was disabled thanks to network restrictions.

Can you remember the last time that the Xbox 360 gave you a message like that? This is supposed to be the next generation when it comes to gaming. Microsoft did hype a lot about their 300k cloud system and the fact that it was going to be awesome. But it seems that it cannot deal with a few million people all using Xbox Live at the same time. When people logged on to play Titanfall, the game should have been just like a small fish in a big ocean, but it wasn’t.

Microsoft hasn’t given any statement about the issue and they haven’t even told gamers that they are working on the issue. This could mean that they have no idea what’s wrong and how to fix it or they know and are working on a fix.

So for the time being it’s a case of Titanfail and not Titanfall.

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