Tom Clancy’s The Division: Lesson Not Learned

Ubisoft started the hype train a few years ago when they announce the game Tom Clancy’s The Division at E3 2013 and now finally after years of waiting for the game, we get to see what it is all about.

The closed beta version of the game was released last week and players that signed up for the closed beta testing were allowed to play the game for the time being. While we liked what the game is all about and what it had to offer, we can’t help but feel that Ubisoft repeated their mistake once again.

Ubisoft has been getting a lot of rage from their fans due to the fact that their games tend to look less and less impressive as they get closer to the release date. The first trailer will always be the best but things will start to go downhill from there and when the official game is released, the graphic is way lower than what were initially shown.

The same thing is happening once again. Compared to the original trailer of the game back in 2013, the game we have now looked less impressive as the texture and lighting of the game is not as dynamic. That said, the game still looks incredible but it knowing that it could have been better just does not feel right.

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